One of the gangs has been offered the chance to delivery an important document, and to be well paid for successful delivery. The other gang is trying to stop them.
This scenario can be selected whenever a gang rolls a 'May Choose' result on the scenario table. The gang that chooses the scenario will be the Delivery Men, unless they are an outlaw gang. An outlaw gang will always be the attackers, and never the Delivery Men. The scenario cannot be played by two outlaw gangs.
The Delivery Men can bring along D4 + 4 gang members, chosen from amongst the gang members available. The attackers may use their whole gang.
Set-up terrain as normal, each player taking it in turns to place a piece.
Pick a random table edge, the Delivery Men will set-up within 4" of the edge. The attackers will set-up anywhere in the opposite half of the table to the edge picked for the Delivery Men. The attackers set-up first. Tunnels and Vents may not be used.
The leader of the Delivery Men begins the game holding the Document. The Delivery is successful if the leader moves off the opposite table edge to the one his gang set-up near. If the leader goes down, he can transfer the document to another gang member, move the gang member into base-to-base contact, it takes the entire shooting phase to transfer the document.
The Delivery Men move first.
The Attackers take bottle tests at 25% casualties as normal. The Delivery Men take tests at 50% casualties.
The game ends if one gang bottles or if the delivery is successful
- 1D6 XP for surviving
- 5XP per wounding hit
- 1XP for delivering the document
- 10XP to the leader of the Delivery Men if there is a successful Delivery
If the Delivery is successful, the Delivery Men earn an income bonus of 200 credits, other income is collected as normal.
If the attackers force the Delivery Men to bottle, then they get to keep the Document, as it's dropped by the fleeing enemy. The Document is a deed to a piece of Underhive territory. Roll on the table below, and add the territory to the Attackers territory list (Outlaws follow the rules as if they had taken the territory in a Gang Fight).
D6 roll | Territory |
---|---|
1 | Settlement |
2 | Mineral Outcrop |
3 | Mine Workings |
4 | Holestead |
5 | Workshop |
6 | Gambling Den |