The Delivery

One of the gangs has been offered the chance to delivery an important document, and to be well paid for successful delivery. The other gang is trying to stop them.

Scenario Selection

This scenario can be selected whenever a gang rolls a 'May Choose' result on the scenario table. The gang that chooses the scenario will be the Delivery Men, unless they are an outlaw gang. An outlaw gang will always be the attackers, and never the Delivery Men. The scenario cannot be played by two outlaw gangs.

Gangs

The Delivery Men can bring along D4 + 4 gang members, chosen from amongst the gang members available. The attackers may use their whole gang.

Terrain

Set-up terrain as normal, each player taking it in turns to place a piece.

Set-up

Pick a random table edge, the Delivery Men will set-up within 4" of the edge. The attackers will set-up anywhere in the opposite half of the table to the edge picked for the Delivery Men. The attackers set-up first. Tunnels and Vents may not be used.

The Document

The leader of the Delivery Men begins the game holding the Document. The Delivery is successful if the leader moves off the opposite table edge to the one his gang set-up near. If the leader goes down, he can transfer the document to another gang member, move the gang member into base-to-base contact, it takes the entire shooting phase to transfer the document.

Turn order

The Delivery Men move first.

Bottling

The Attackers take bottle tests at 25% casualties as normal. The Delivery Men take tests at 50% casualties.

Ending the Game

The game ends if one gang bottles or if the delivery is successful

XP

Income

If the Delivery is successful, the Delivery Men earn an income bonus of 200 credits, other income is collected as normal.

The payoff

If the attackers force the Delivery Men to bottle, then they get to keep the Document, as it's dropped by the fleeing enemy. The Document is a deed to a piece of Underhive territory. Roll on the table below, and add the territory to the Attackers territory list (Outlaws follow the rules as if they had taken the territory in a Gang Fight).

D6 rollTerritory
1Settlement
2Mineral Outcrop
3Mine Workings
4Holestead
5Workshop
6Gambling Den

Outlaw table

If the attackers are forced to roll on the outlaw table, then they suffer a -1 modifier to the roll.

This web site is completely unofficial and in no way endorsed by Games Workshop Limited.

Necromunda, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.

All original text and work not covered by the above disclaimer is copyright James Osborn, permission is given to freely copy, alter and redistribute so long as the original source is attributed.