ࡱ> DC \p James Osborn Ba==x-LJu08X@"1Arial1Arial1Arial1Arial""#,##0;\-""#,##0""#,##0;[Red]\-""#,##0""#,##0.00;\-""#,##0.00#""#,##0.00;[Red]\-""#,##0.005*0_-""* #,##0_-;\-""* #,##0_-;_-""* "-"_-;_-@_-,)'_-* #,##0_-;\-* #,##0_-;_-* "-"_-;_-@_-=,8_-""* #,##0.00_-;\-""* #,##0.00_-;_-""* "-"??_-;_-@_-4+/_-* #,##0.00_-;\-* #,##0.00_-;_-* "-"??_-;_-@_-                + ) , *  1* * 1*4@@ 1*4@ 1*4 @ 1*4@ 1*4 1*4 1*4@ 1*4 1*4  @@   @  @    @   *0@ *0 *0  *0 `F Hero cards9 Locations\C AdversariesWEvents, "The City/All adversaries fought here are worth +1 Renown The CountryMountain Fastness3All heroes present have +1 Strength and +1 Vitality Secret LairbAll adversaries gain a bonus of +3 to their highest rated Statistic. They are also worth +2 renownAbove the CloudsYThis location does not count against the distance moved. Only Flying Heroes may move here Under the SeaVolcanic Island Space Station Research LabEHeroes may double the bonus provided by any one tech card whilst hereSuper Strength + 2 StrengthWingsObvious MutationCan Fly, +1 SpeedFlightCan Fly Massive Jump+1 Speed Iron Skin +1 VitalityReporterDay Job3Gains one extra Renown after defeating an adversarySidekick1May discard the Sidekick to avoid any Renown loss Laser Eyes +1 StrengthHi-TechTechJMay choose +1 Strength, +1 Speed or +1 Vitality when fighting an adversaryDisguise2Lose one less Renown when defeated by an adversary Super Speed+2 Speed Flash Costume+Cain +1 Renown after defeating an adversary Massive Bulk +3 Strength Regeneration +3 Vitality Super Health +2 VitalitySelflessWeaknessLMust always offer aid to other Heroes. Hero counts twice for dividing RenownWeight Training ExoSkeleton+1 Strength, +1 VitalityVampire?May reduce the Strength, Vitality or Speed of an aversary by 1.Elastic+3 SpeedExotic Material Aversion|+1 Strength, +1 Vitality, +1 Speed, -3 Strength, -3 Vitality, -3 Speed when fighting an adversary armed with Exotic MaterialWeaponry Aged RetainerKYou may look at the top card of the World Deck at any time during your turn DisruptorQNo tech bonuses may be used by any Hero at the location occupied by the disruptor TelekinetickThe telekinetic may count one tech bonus applied to another Hero or adversary at this location as their own Transport+1 Speed, +1 VitalityMind Controller_May nominate another Hero at this location to fight an Adversary in the Mind Controller's place Invisibility,May reduce the Strength of an adversary by 2Affinity to fireAffinity to WatermStrength, Speed and Vitality -1 when fighting Fire based adversaries. All adversary Water bonuses are ignoredmStrength, Speed and Vitality -1 when fighting Water based adversaries. All adversary Fire bonuses are ignored ScientistAll tech bonuses are doubled Ranged Attack/May offer aid to a Hero at an adjacent locationFlying MachineCan Fly, +1 Strength Irradiated'Ignore all bonuses granted by RadiationModified2Ignore all bonuses granted by Genetic ModificationAlien Heritage,Suffers no ill effect of zero-g, +1 Strength Shape-shifterC+2 Strength, +2 Speed or +2 Vitality. Choose at start of each turn.SoldierCEach turn, may destroy one piece of Tech at Hero's current location1Zero-g, reduce all Vitality and Speed stats by 1.Nuclear Reactor7Radiation, reduce all Strength and Vitality stats by 1. The PrecursorRenown 4SpeedStrengthVitalityAnywhere30Common CriminalRenown 1 City, Country4City, Country, Volcanic IslandRenown 5Fire Elemental The SwarmRenown 3Science ExperimentRenown 2 Alien Menace2 Super Villain Renown 4Enhanced Soldier DopplegangerRenown 6*_Has Strength, Speed and Vitality equal to the Hero attacked, ignoring any Tech or Event bonusesSecret Lair, Research LabCity, Research LabSpace Station, CityWater Elemental5City, Country, Under the Sea SandstormVolcanic Island, Country, City School BullyKung-Fu MasterEvolutionary ThrowbackRobot City, Country, Mountain Fastness'Volcanic Island, Under the Sea, Country(Research Lab, Secret Lair, Space StationSacked!Remove a Day Job card from a HeroSystem FailureRemove a Tech card from a HeroHostage Situation%Add 2 Renown to the current adversary Bad PressThe Renown gained from this Adversary is reduced by 1 if it is defeated. The amount lost increases by 1 if it defeats the Hero.Weapons'The current adversary gains +2 StrengthTeam upnImmediately play another adversary card. To win, the Hero must beat the adversaries combined attribute totals.EscapeMCancel the current battle, no Renown is gained or lost. Discard the adversary Canny FighterBAdd +1 Strength, +1 Speed and +1 Vitality to the current adversary Old Grudge>The Hero cannot be aided by other Heroes in the current battleDisaster AvertedYour Hero gains 2 Renown Mutants Out!/All Heroes with Obvious Mutations lose 2 RenownEMP2All Tech bonuses are ignored in the current battleVehicle%Add +2 Speed to the current adversary Bio-boosters(Add +2 Vitality to the current adversaryCollateral DamageChosen Hero loses 1 Renown Bank Robbery%Add 1 Renown to the current adversaryOver Familiarity/Reduce the Renown of the current adversary by 1Weakness ExploiteddReduce the Strength, Speed or Vitality of a Hero in the current battle by 2, if they have a Weakness Reversion+Remove an Obvious Mutation card from a Hero| !' ,  G(~   hgIh-  ? @m "'# "'# "'# !$ !(6!%!$ !)8!%!$ ! ):! %# #&;#!# #&<#!# # &># !$" $'!$# $"'# $"'# %"'# %"'# %"'# &$ &)&%&$ &(=&%&$ & (?& %( (&@(!( (&B(!( ( &D( ! )"'#)" )'!)# )"'# *"'# *"'# *"'# +$ +(A+%+$ +)C+%+$ + (E+ %- -&F-!- -&H-!- - &I- !." .'.# ."'# ."'# /"'# /"'# /"'# 0$ 0(G0%0$ 0(K0%0$ 0 (J0 %2 2&L2!2 2&N2!2 2 &N2 !3" 3'3#3" 3'!3#3" 3 '3 # 4"'# 4"'# 4"'# 5$ 5(M5%5$ 5(O5%5$ 5 (O5 %7 7&P7!7 7&R7!7 7 &T7 !8" 8'!8# 8"'# 8"'# 9"'# 9"'# 9"'# :$ :(Q:%:$ :(S:%:$ : (U: %< <&V<!< <&X<!< < &Z< ! ="'#=" ='=#=" = '= # >"'# >"'# >"'# ?$ ?(W?%?$ ?)Y?%?$ ? 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